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Online Games Leader - GameHouse® Launches On PlayJam – the Premier
Destination for Games on TV
BUSINESS WIRE
January 6, 2012
PlayJam, the world's largest TV games network, has partnered with
GameHouse®, a leader in the online casual games industry worldwide
to bring fantastic games to Connected TV via the PlayJam Games
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The partnership will see
a number of classic GameHouse® titles such as ‘Collapse!’ and
‘Little Shop’ brought directly into the living room of millions of
homes worldwide via PlayJam’s smart TV network, encompassing
Samsung, LG, Sony, Panasonic, Western Digital, Vestel and Google
TV-enabled devices from Q1 2012.
GameHouse®, which boasts over 20 million
unique monthly users worldwide, will add their content alongside an
ever-increasing line up of classic PlayJam games and branded titles
from PlayJam’s developer network including Puzzler, First Star
Software, Slingo and Relentless - the developers behind the
award-winning Sony Buzz!™ franchise.
Playjam’s network is a social engagement and
monetization platform that drives increased revenue and customer
loyalty through core features such cross-network tournaments,
leader-boards, real-time mass participation events, virtual
currencies and recommendations. PlayJam has launched a beta SDK to
provide game developers with a simple one-stop route to global games
distribution via TV.
Says PlayJam's Commercial Director, Anthony Johnson, "GameHouse® is
a global leader in the online casual games industry and as such we
are delighted that they have partnered with PlayJam to address the
rapidly growing Smart TV market. Gaming already represents a crucial
part of the content mix on such platforms and with the planned
adoption next year of enhanced run-time environments such as Adobe
Air, they will continue to evolve at a rapid pace to pose a credible
challenge to the established console market.”
Says Aimee Meehan, general manager, account management at GameHouse,
“The GameHouse® catalogue of over 3,000 casual games is enjoyed
online every day by millions of users around the world. We’re
excited about our partnership with PlayJam because we can now
provide families using IPTV with top GameHouse hits such as Little
Shop Treasures and Super Collapse! Puzzle Gallery.”
- Ends -
Notes:
ABOUT PLAYJAM:
The pioneer of games on TV, PlayJam originally emerged during the
dawn of digital television back in 1999 as one of the first-ever
interactive broadcast channels and went on to build a global
footprint of 50 million homes. The company was sold to Open TV in
2001 and was re-acquired by its founder Jasper Smith at the dawn of
internet-enabled TV in 2009.
Since then, PlayJam has become a global leader in the distribution
of games across all major connected TV brands including Samsung, LG,
Panasonic and Sony. The PlayJam service is underpinned by its Social
Engagement Platform affording game developers a powerful tool-set to
enhance, monetize, promote and distribute their content across
PlayJam's global TV network.
The company recently announced £5 million investment from GameStop,
Adobe Ventures and Endeavour Ventures to fuel further growth,
capitalizing on the rapidly expanding connected TV market.
We’re now well on our way to creating the biggest ever games
exchange – come and join us at http://www.playjam.com.
ABOUT GAMEHOUSE:
GameHouse, a division of RealNetworks (Nasdaq:
RNWK), develops and distributes games that people love to play and
share. With the largest catalog of 3,000 casual games and counting,
we offer more games and more ways to play them -- all across an
expansive mix of channels including online, download, smartphone,
tablets, and social. Today more than 50 million players enjoy our
games, a number that grows daily through a diverse business model
that includes direct-to-consumer websites, social game development,
and cross platform publishing, licensing, and technology. Visit us
at www.gamehouse.com.
GameHouse® is a registered trademark of
RealNetworks, Inc.
Source: PlayJam
Schmedia For PlayJam
Diane Mckaye |
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