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IPTV Games

 
Online Games Leader - GameHouse® Launches On PlayJam – the Premier Destination for Games on TV

BUSINESS WIRE
January 6, 2012

PlayJam, the world's largest TV games network, has partnered with GameHouse®, a leader in the online casual games industry worldwide to bring fantastic games to Connected TV via the PlayJam Games Platform.
 
 
The partnership will see a number of classic GameHouse® titles such as ‘Collapse!’ and ‘Little Shop’ brought directly into the living room of millions of homes worldwide via PlayJam’s smart TV network, encompassing Samsung, LG, Sony, Panasonic, Western Digital, Vestel and Google TV-enabled devices from Q1 2012.

GameHouse®, which boasts over 20 million unique monthly users worldwide, will add their content alongside an ever-increasing line up of classic PlayJam games and branded titles from PlayJam’s developer network including Puzzler, First Star Software, Slingo and Relentless - the developers behind the award-winning Sony Buzz!™ franchise.

Playjam’s network is a social engagement and monetization platform that drives increased revenue and customer loyalty through core features such cross-network tournaments, leader-boards, real-time mass participation events, virtual currencies and recommendations. PlayJam has launched a beta SDK to provide game developers with a simple one-stop route to global games distribution via TV.

Says PlayJam's Commercial Director, Anthony Johnson, "GameHouse® is a global leader in the online casual games industry and as such we are delighted that they have partnered with PlayJam to address the rapidly growing Smart TV market. Gaming already represents a crucial part of the content mix on such platforms and with the planned adoption next year of enhanced run-time environments such as Adobe Air, they will continue to evolve at a rapid pace to pose a credible challenge to the established console market.”

Says Aimee Meehan, general manager, account management at GameHouse, “The GameHouse® catalogue of over 3,000 casual games is enjoyed online every day by millions of users around the world. We’re excited about our partnership with PlayJam because we can now provide families using IPTV with top GameHouse hits such as Little Shop Treasures and Super Collapse! Puzzle Gallery.”

- Ends -

Notes:

ABOUT PLAYJAM:

The pioneer of games on TV, PlayJam originally emerged during the dawn of digital television back in 1999 as one of the first-ever interactive broadcast channels and went on to build a global footprint of 50 million homes. The company was sold to Open TV in 2001 and was re-acquired by its founder Jasper Smith at the dawn of internet-enabled TV in 2009.

Since then, PlayJam has become a global leader in the distribution of games across all major connected TV brands including Samsung, LG, Panasonic and Sony. The PlayJam service is underpinned by its Social Engagement Platform affording game developers a powerful tool-set to enhance, monetize, promote and distribute their content across PlayJam's global TV network.

The company recently announced £5 million investment from GameStop, Adobe Ventures and Endeavour Ventures to fuel further growth, capitalizing on the rapidly expanding connected TV market.

We’re now well on our way to creating the biggest ever games exchange – come and join us at http://www.playjam.com.

ABOUT GAMEHOUSE:

GameHouse, a division of RealNetworks (Nasdaq: RNWK), develops and distributes games that people love to play and share. With the largest catalog of 3,000 casual games and counting, we offer more games and more ways to play them -- all across an expansive mix of channels including online, download, smartphone, tablets, and social. Today more than 50 million players enjoy our games, a number that grows daily through a diverse business model that includes direct-to-consumer websites, social game development, and cross platform publishing, licensing, and technology. Visit us at www.gamehouse.com.

GameHouse® is a registered trademark of RealNetworks, Inc.

Source: PlayJam

Schmedia For PlayJam

Diane Mckaye
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